|You want theme? - you got it|
Paul H 1150
Next up for those wanting a challenge was Steam punk space exploration game Onward to Venus. This beautifully themed concoction is set in our very own solar system and playing factions that were world powers in the Victorian era. I got Ze Germans because they were the yellow counters and was facing the massed ranks of Russia, Britain, France and USA. The object of the game is to spread your influence around the planets and moons of our solar system setting up mines and factories, nabbing resource cards, victory point counters and averting the odd crisis. Players with the most mines and factories on a celestial body wins VP's in a 1st 2nd 3rd kind of way.
|Earth - In an alternate Victorian space age universe|
I decided I liked the look of Mars so in my first turn I flew my little space rocket to the red planet leaving one troop ship back on earth for reinforcements. This, I found out quickly, was my first mistake as no sooner than I had left orbit when the next player beat me up and nicked my factory. "Welcome to Earth!" My next mistake was to be taken in by a damsel in distress. Next to me Laura had been steadfastly collecting action cards until it was discovered that she had passed the 10 card threshold. Since we were all new to the game I felt it unfair to penalise her into discarding them as she had been using actions to collect them, therefore we agreed she could use them next turn. To repay that kindness she promptly destroyed several of my military units using the same cards in her hand that I had strived to save. (This is a little dramatic. She probably would kept those anyway BUT THATS NOT THE POINT.) In fact this became quite a theme throughout the game with my shiny yellow units being taken off the board due to a Yankee sneak attack. It was enough to give one a complex. Anyway the damage was done and the game owner Chris, strolled to the win.
The night was still relatively young so I jumped table again and joined the unboxing of another new game Boxes. This extremely simple game appears to have taken it's inspiration from the bizarre and not and all staged TV programme Storage Wars. Here, like the show, we are bidding for unknown lots of cardboard boxes each of which may or may not contain things of value. At the start of each round players may look at a certain number of boxes secretly so that they might be able to decide how much to bid. Multiples of the same colour goods create a bonus. Bidding is in two forms, closed and open.
|Totally pointless gavel|
I managed to not win any boxes at all through out the game. The prices just seemed too high. Therefore I was left with the money I started with! It wasn't a winning strategy.
Paul H 3360
To end the evening we then played a couple of games of timeline which I seem to be quite good at and won both games. In fact I don't think I've lost with my deck yet....